Sunday, January 4, 2009

Introduction to Computers for Healthcare Professionals or Get in the Game

Introduction to Computers for Healthcare Professionals

Author: Irene Joos

This workbook provides a foundation for understanding the computer world. It is as easily adaptable to introductory computer courses for health professionals as to classes in nursing fundamentals or administration.



See also: 150 Most Effective Ways to Boost Your Energy or Asanas

Get in the Game: Careers in the Game Industry

Author: Marc Mencher

Have you dreamed of obtaining a game industry job? Get in the Game will help you achieve this! This friendly guide shows you step-by-step how to prepare yourself for a game industry career. With insights from over a dozen industry experts, it's the only guide you will need for training yourself then finding a game industry job. Discover how to research, meet the right industry people, access the unadvertised job market, sell yourself, create the perfect demo, beat the competition, handle interviews, and negotiate a salary package. This book will show you how to tailor your job search, answer tough interview questions, transition into the game industry from other careers, hone essential resume writing skills and networking skills.

It's a crash course on everything you need to know about the game industry! You will learn about the following careers:

  • Game Designer
  • Game Programming
  • Game Artist
  • Game Production

About the Author:

Specializing in game industry careers, Marc Mencher has helped thousands of job seekers. He worked for several game companies such as Spectrum Holobyte, Microprose and The 3DO Company, before joining GameRecruiter.com. Marc served as President of the International Game Developers Network. He has spoken and held roundtables at several Game Developers Conferences and The Electronic Entertainment Expo (E3). In addition to representing the game industry's hottest talent, Marc also volunteers his time as a career coach. His articles have been featured in GIGnews.com, Gamasutra, and GameWEEK. He works with the International Game Developers Association (IGDA) on chapter development and Games-Florida, a non-profit organization formed with the intent of nurturing and expanding the interactive multi-media industry in the state of Florida. He is also Technical Advisor and Executive Producer for the recently released PC Adventure Game, Watchmaker. Currently, Marc is working on the release of the PC Adventure Game Tony Tough and The Night of the Roasted Moths (PC) and a Action Shooter, Tsunami 2265 (PC & PS2), published by Got Game Entertainment.

What People Are Saying

Will Wright
Marc Mencher delivers a book full of timely and relevant information for anyone interested in learning more about our dynamic industry.
— (Will Wright, Legendary Game Designer, Co-founder of EA / Maxis and the man behind SimCity and The Sims Series)


Marc Saltzman
Whether you're interested in game programming, design, art, or production this book offers up the inside scoop on what goes into creating your favorite games.
— (Marc Saltzman, Author of Game Design Secrets of The Sages and CNN Technology Contributor)


Paul Steed
This book is a great resource for distilling the vital statistics in a complex industry. A great read for job seekers and fans alike.
— (Paul Steed, 3D Animator / Modeler for the Quake Game Series and author of Modeling a Character in Max and Animating Real-Time Game Characters)




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