Sunday, December 6, 2009

IP for 3G or Neural Systems for Control

IP for 3G: Networking Technologies for Mobile Communications

Author: Dave Wisely

What is an 'all-IP' network? What difference will IP networking make to 3G services?
Third Generation (3G) mobile offers access to broadband multimedia services - and in the future most of these, even voice and video, will be IP-based. However 3G networks are not based on IP technologies, rather they are an evolution from existing 2G networks. Much work needs to be done to IP QoS and mobility protocols and architectures for them to be able to provide the functionality 3G requires.
IP for 3G gives a comprehensive overview of 3G networking functionality and examines how IP protocols can be developed to provide some of the basic building blocks of a mobile system (mobility, QoS and call control)
Features:
* Clear explanation of how 3G works at the network level.
* Review of IP protocol and architectural principles.
* Extensive review, classification and analysis of IP mobility protocols - macro and micro- including IPv6.
* Analysis of IP QoS protocols and proposed solutions for mobile networks.
* Tutorial on SIP (Session Initiation Protocol) and how SIP can be used for multimedia session control.
* Description of latest UMTS developments - including Release 5.
* Discussion of 4G networks - what does 4G mean?
IP for 3G will appeal to mobile telecommunications and network engineers who want to know about future developments as well as system designers and developers. Students and academics on postgraduate courses related to telecommunications, especially 3G networking or IP protocols, will find this text ideal supplementary reading, only assuming a general knowledge of GSM and general networking principles.

Booknews

Explores ways to bring the networking protocols and principles of the internet into third generation (3G) mobile phone networks. The authors, who work for BTexact Technologies in the UK, review the architecture of a UMTS network, the internet protocol stack, security techniques, call session control, mobility management, and quality of service before outlining the design of an all-IP mobile network. The book is appropriate for graduate students in telecommunications, as well as practicing network engineers. Annotation c. Book News, Inc., Portland, OR



Table of Contents:
Acknowledgements
1Introduction1
2An Introduction to 3G Networks21
3An Introduction to IP Networks71
4Multimedia Service Support and Session Management121
5IP Mobility143
6Quality of Service201
7IP for 3G249
Abbreviations279
Index287

Interesting book: Monkey Business or The Psychology of Selling

Neural Systems for Control

Author: Omid M Omidvar

Control problems offer an industrially important application and a guide to understanding control systems for those working in Neural Networks. Neural Systems for Control represents the most up-to-date developments in the rapidly growing aplication area of neural networks and focuses on research in natural and artifical neural systems directly applicable to control or making use of modern control theory. The book covers such important new developments in control systems such as intelligent sensors in semiconductor wafer manufacturing; the relation between muscles and cerebral neurons in speech recognition; online compensation of reconfigurable control for spacecraft aircraft and other systems; applications to rolling mills, robotics and process control; the usage of past output data to identify nonlinear systems by neural networks; neural approximate optimal control; model-free nonlinear control; and neural control based on a regulation of physiological investigation/blood pressure control. All researchers and students dealing with control systems will find the fascinating Neural Systems for Control of immense interest and assistance.

Key Features
* Focuses on research in natural and artifical neural systems directly applicable to contol or making use of modern control theory
* Represents the most up-to-date developments in this rapidly growing application area of neural networks
* Takes a new and novel approach to system identification and synthesis



Saturday, December 5, 2009

Basic Business Statistics or Fundamentals of Math and Physics for Game Programmers

Basic Business Statistics: Concepts and Applications

Author: Mark L Berenson

Berenson shows students how statistics is use in each functional area of business. This edition features statistics in real-business scenarios, web cases, data analysis and interpretation of software results, case studies and team projects, as well as visual explorations of statistical concepts. This book is intended for undergraduate and graduate students taking courses in statistics. 

Booknews

Using case studies and chapter review problems, the authors attempt to make statistics and its business applications with Microsoft Excel software as painless as possible. After making the case for what's in it for productivity and quality-minded managers, they ease into Excel functions for analyzing and presenting data, hypothesis testing, regression, and time-series analysis. Appends a math and algebra review, summation notation, standard statistical tables and symbols, special data sets for team projects, and documentation for the CD-ROM files. Indexed by book subjects and Microsoft Excel features. The CD-ROM includes the PHStat statistics add-in for Excel for use in business statistics courses. Annotation c. by Book News, Inc., Portland, Or.



Table of Contents:
Ch. 1Introduction and Data Collection1
Supplement: Using Microsoft Excel for Statistical Analysis29
Ch. 2Presenting Data in Tables and Charts63
Ch. 3Summarizing and Describing Numerical Data151
Ch. 4Basic Probability and Discrete Probability Distributions209
Ch. 5Decision Making289
Ch. 6The Normal Distribution and Sampling Distributions329
Ch. 7Confidence Interval Estimation413
Ch. 8Fundamentals of Hypothesis Testing: One-Sample Tests479
Ch. 9Two-Sample Tests with Numerical Data537
Ch. 10ANOVA and Other c-Sample Tests with Numerical Data603
Ch. 11Two-Sample and c-Sample Tests with Categorical Data669
Ch. 12Statistical Applications in Quality and Productivity Management721
Ch. 13Simple Linear Regression and Correlation771
Ch. 14Multiple Regression Models853
Ch. 15Time-Series Analysis935
Answers to Selected Problems1025
App. AReview of Arithmetic and Algebra
App. BSummation Notation
App. CStatistical Symbols and Greek Alphabet
App. D Special Data Set
App. E Tables
App. F Documentation for CD-ROM Files
Index
Excel Index

Look this: Real Estate Finance Investments or Organization Theory and Design

Fundamentals of Math and Physics for Game Programmers

Author: Wendy Stahler

Fundamentals of Math and Physics for Game Programmers teaches the fundamental math and physics concepts, principles, and formulas that are crucial for developing successful games. Covers topics such as trigonometry snippets, vector and matrix operations, transformations, momentum and collisions, and 1D/2D/3D motion. Concepts are taught in a step-by-step format in order to improve the level of game development. Includes case studies and hands-on projects allowing students to experience the application of essential concepts. End-or-chapter review exercises are provided for additional content reinforcement



Thursday, December 3, 2009

Statistical Thinking for Managers or Data Abstraction and Problem Solving with Java

Statistical Thinking for Managers

Author: David K Hildebrand

Focusing on the analysis of data using modern statistical and spreadsheet software, Hildebrand and Ott emphasize making sense of data and discuss not only how a statistical method is applied, but why and why not. Throughout the book, the authors integrate computer use into the development of statistical concepts, emphasizing the value of looking at data to make sure the right questions are being asked. The real-life applications and examples throughout challenge students to think like managers. The case that concludes every chapter asks students to deal with a relatively unstructured situation and to explain the statistical reasoning in nontechnical language. Modern statistical methods, including resampling and bootstrapping are included. In addition, the authors emphasize quality control and improvement throughout the book and include three full chapters on regression and correlation methods.



Read also Once in a Lifetime Trips or On This Earth

Data Abstraction and Problem Solving with Java

Author: Frank Carrano

Data Structures/Java

 

Data Abstraction and Problem Solving with Java, 2/E

Frank M. Carrano, University of Rhode Island

Janet Prichard, Bryant University

ISBN: 0321304284

 

 

The Second Edition of Data Abstraction and Problem Solving with Java: Walls and Mirrors, presents fundamental problem-solving and object-oriented programming skills by focusing on data abstraction (the Walls) and recursion (the Mirrors).  It is fully revised to use the latest version of the Java programming language (Java 5.0). Java 5.0 is particularly well suited for presenting object-oriented programming, and helps enhances this edition’s increased focus on object-oriented programming and data abstraction. Clear, accessible writing is complimented by a pedagogically rich presentation throughout this textbook.

 

 

The Second Edition includes:

  • Early and expanded attention to learning the Java language
  • Fully updated Java code and UML notation used for all psuedocode
  • Coverage of advances in Java 5.0 such asgeneric types, iterators, and the Java Collections Framework
  • Examples that illustrate the role of classes and ADTs in the problem-solving process

 

“This book stands out as one of the best data structures books I have ever seen. It offers fine coverage of data structures and problem-solving techniques, and presents material in an elegant way that students can easily understand.”

Eric Jiang, University of San Diego

 

 

"Data Abstraction and Problem Solving with Java: Walls and Mirrors is an effective tool for introducing students to systematic solution design and lucid programming style. Walls and Mirrors makes teaching simpler and learning easier through its clear explanation of concepts, elaborate illustrative examples, and wide-ranging selection of problems."

Sandip Sen, The University of Tulsa

 

 

“The strength of Data Abstraction and Problem Solving with Java: Walls and Mirrors lies in its systematic approach to developing problem solving and programming skills.  It provides clear, effective coverage of the fundamentals of software development.” 

Chakib Chraibi, Barry University



Table of Contents:
Pt. 1Problem-solving techniques1
1Review of Java fundamentals3
2Principles of programming and software engineering65
3Recursion : the mirrors113
4Data abstraction : the walls171
5Linked lists221
Pt. 2Problem solving with abstract data types291
6Recursion as a problem-solving technique293
7Stacks327
8Queues381
9Advanced Java topics421
10Algorithm efficiency and sorting463
11Trees517
12Tables and priority queues601
13Advanced implementations of tables657
14Graphs735
15External methods781
App. AA comparison of Java to C++821
App. BUnicode character codes (ASCII subset)825
App. CJava resources826
App. DMathematical induction828

Wednesday, December 2, 2009

Programming the World Wide Web or Oracle Regular Expressions

Programming the World Wide Web

Author: Robert W Sebesta

  Now in the Fourth Edition, Programming the World Wide Web provides a comprehensive introduction to the tools and skills required for building and maintaining server sites on the Web, teaching readers how to develop platform-independent sites using current Web development technology. Essential programming exercises are presented using a manageable progression: Readers begin with a foundational XHTML Web site and employ new languages and technologies to add features.

Fundamentals; Introduction to XHTML; Cascading Style Sheets; The Basics of JavaScript; JavaScript and HTML Documents; Dynamic Documents with JavaScript; Introduction to XML; The Basics of Perl; Using Perl for CGI Programming; Servlets and Java Server Pages; Introduction to PHP; Introduction to ASP.NET; Database Access through the Web; Introduction to Ruby; Introduction to Rails; Introduction to Ajax.

MARKET: For all readers interested in the tools and skills required for building and maintaining server sites on the Web.



Table of Contents:
1Fundamentals1
2Introduction to HTML and XHTML27
3Cascading Style Sheets89
4The Basics of JavaScript117
5JavaScript and HTML Documents175
6Dynamic Documents with JavaScript211
7Java Applets251
8Introduction to XML291
9The Basics of Perl333
10Using Perl for CGI Programming377
11Introduction to Web Servers and Servlets417
12Introduction to PHP461
13Database Access through the Web509
App. AIntroduction to Java557
Index577

Books about: Truth Imagined or Sea Ranch

Oracle Regular Expressions: Pocket Reference

Author: Jonathan Gennick

Support for regular expressions in SQL and PL/SQL is one ofthe most exciting features of Oracle Database 10G. Oracle has long supported the ANSI-standard LIKE predicate for rudimentary pattern matching, but regular expressions take pattern matching to a new level. They provide a powerful way to select data that matches a pattern, as well as to manipulate, rearrange, and change that data. This concise pocket guide is part tutorial and part quick-reference. It's suitable for those who have never used regular expressions before, as well as those who have experience with Perl and other languages supporting regular expressions. The book describes Oracle Database 10G's support for regular expressions, including globalization support and differences between Perl's syntax and the POSIX syntax supported by Oracle 10G. It also provides a comprehensive reference, including examples, to all supported regular expression operators, functions, and error messages. O'Reilly's Pocket References have become a favorite among developers and database administrators everywhere. By providing a wealth of important details in a concise, well-organized format, these handy books deliver just what you need to complete the task at hand. Whether you're using regular expressions for the first time or applying your skills from other languages to the latest version of Oracle, the Oracle Regular Expressions Pocket Reference is the book to have close by.



Tuesday, December 1, 2009

Google or MCTS

Google

Author: Virginia Scott

It's the American dream--start a company, make a fortune, and retire early. But to become multibillionaires in their twenties, as Google founders Larry Page and Sergey Brin did, boggles the mind. All they did, after all, is come up with a better way to search for things on the Internet, right? Only in part. No company achieves a market value in the range of $172 billion (in early 2008) based on a single good idea. This new entry in the Corporations That Changed the World Series shows how Google exploited the rage for "click through" ads, instant news, mapping and satellite imagery, email, and more to create a high-tech behemoth that has done nothing less than change the way we work and live. Chapters in the book: -Explain the importance of the company and the essential "disruptions" it introduced that changed business forever. -Detail Google's origins and brief history. -Present biographies of the founders and the historical context in which they launched the company. -Explain Google's strategies and innovations. -Show how Google's treatment of employees--food for free, concierge services, laundry facilities, and more--set the bar high for any company eager to attract the best and brightest. -Assess Google's impact on society, technology, processes, methods, etc. (Huge, considering that the company's name has become a verb in the English language!) -Show how Google beat Yahoo and other companies working hard to create a roadmap of the Internet. -Detail financial results over the years. -Predict Google's future prospects and successes. In addition, author Virginia Scott offers special features that include a look at the colorful people associated with Google, interesting trivia,ethical issues and controversies, a focus on products, what its detractors have to say, and a look at where the company is headed. Google--a company that changed, and is changing, the world.



See also: Veggie Revolution or Living with Schizophrenia

MCTS: Microsoft Windows Vista Client Configuration Study Guide: Exam 70-620

Author: James Chellis

Offering a full coverage of all exam objectives in a systematic approach, so you can be confident that you’re getting the instruction you need to take Microsoft’s new MCTS exam (70-620), this book is packed with practical guidance and hands-on exercises to reinforce critical skills. Exclusive WinSim Vista Simulator allows you to perform a number of the exercises in a simulated environment, real-world scenarios put what you’ve learned in the context of actual job roles, and challenging review questions in each chapter prepare you for exam day.